Secret Server 4.0 has shipped!

We were hoping to ship one day early but a few delays in getting some updated artwork and some of the upgrade documentation caused us to ship yesterday on the scheduled day.  Secret Server has never missed a launch date since first being released in November 2005 - this is something we attribute to [...]

Removing dead code

What does your code terrain look like?  Are there bodies of dead logic lying here and there?  Maybe they helped briefly while you worked towards a better solution or perhaps they just fell victim to changing business rules.
At a recent Code Camp, there was a question about code generation and I answered that we [...]